As far as I know there is no facing mechanics which feels a bit strange. Sometimes though some of the battles happening make little sense to me. Inset image from Piercing Fortress Europa by Frank Hunter of Adanac Command Studiesįooter image from Decisive Campaigns: Barbarossa by Victor Reijkersz of VRDesignsī) I like how mercifully simple the GUI is, also WEGO is a blast (I bounced of combat mission though since there just isn't enough room to maneuver on most maps) Header image from World War II Europe by Ron Dockal of Schwerpunkt Games Related Subreddits: /r/wargames /r/hexandcounter /r/StrategyGames /r/digitaltabletop /r/paradoxplaza /r/totalwar /r/CMANO /r/WarBlog /r/wargame/ /r/MilitaryHistory/ The miniatures are virtual, rulesets/opponents are often handled by the AI! Touching history with digital Hex and chits. A computer based wargaming community for the appreciation of historical wargames.
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